DicePunk: Cinematic Roleplaying In The Now
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DicePunk: Cinematic Roleplaying In The Now

DicePunk: Cinematic Roleplaying In The Now

$12.38
DicePunk: Cinematic Roleplaying In The Now
$12.38

The Story

What kind of RPG is the DicePunk system? Great question! I love to describe it as “rules lite” compared to most traditional RPGs, but if you’re coming here from something like Fiasco or Dungeon World, well, it’s certainly a wee bit crunchier and heftier than those. So, I think I’m going to go with “rules medium”. It’s definitely not like Dungeons & Dragons or Shadowrun where you might spend precious hours just micro-managing your character’s starting gear selection. However, it’s also not a “story game” that feels more like telling a collaborative story than playing a game.

Your character will have stats, and those stats will totes matter.

The main strengths of the DicePunk System:
  • Generates characters fast, fast, fast. Character generation usually takes five to ten minutes for experts, and a half hour or so for newbies.
  • Only uses six sided dice, and doesn’t require a ton of them.
  • Core mechanics are simple and easy to grok, but enough options exist for moderate to high tactical depth in combat.
  • Fights are fast and visceral, with small skirmishes easily resolved in half an hour, and even bigger battles (within reason) typically going down in an hour or less.
  • No set character classes, so every character is that much more unique.
  • Rules allow for the easy creation of custom Skills, allowing players to define exactly the character they want, mechanically and narratively.

Description

What kind of RPG is the DicePunk system? Great question! I love to describe it as “rules lite” compared to most traditional RPGs, but if you’re coming here from something like Fiasco or Dungeon World, well, it’s certainly a wee bit crunchier and heftier than those. So, I think I’m going to go with “rules medium”. It’s definitely not like Dungeons & Dragons or Shadowrun where you might spend precious hours just micro-managing your character’s starting gear selection. However, it’s also not a “story game” that feels more like telling a collaborative story than playing a game.

Your character will have stats, and those stats will totes matter.

The main strengths of the DicePunk System:
  • Generates characters fast, fast, fast. Character generation usually takes five to ten minutes for experts, and a half hour or so for newbies.
  • Only uses six sided dice, and doesn’t require a ton of them.
  • Core mechanics are simple and easy to grok, but enough options exist for moderate to high tactical depth in combat.
  • Fights are fast and visceral, with small skirmishes easily resolved in half an hour, and even bigger battles (within reason) typically going down in an hour or less.
  • No set character classes, so every character is that much more unique.
  • Rules allow for the easy creation of custom Skills, allowing players to define exactly the character they want, mechanically and narratively.
DicePunk: Cinematic Roleplaying In The Now | Battlefield Bangkok